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Projects funded by Curious Minds programmes

Programmable Electronics: Digital Technology Learning through STEAMS Kits

STEAMS Kits engage youth in the rural districts with digital technology by providing them with an opportunity to learn and explore programmable electronics.

Organised by

Ministry of Inspiration

Project details

  • West Coast
  • Tasman District
  • Otago
  • Nelson City
  • Marlborough
  • Canterbury
  • Maths and Statistics
  • Engineering
  • Creative arts
  • Technology
  • Science

Project duration

February 2019 - December 2019

Funding awarded

$59,600.00 excl. GST (2019)
Unlocking Curious Minds

Possums and Pythagoras: How mathematics helps solve New Zealand’s pest mammal problem

By collecting, analysing and mapping their own GPS data during an interactive field trip, students learn how mathematics helps us understand animal ecology resulting in effective control of pest mammals.

Organised by

Manaaki Whenua Landcare Research

Project details

  • Canterbury
  • Maths and Statistics
  • Conservation
  • Ecology

Project duration

February 2019 - November 2019

Funding awarded

$30,000.00 excl. GST (2019)
Unlocking Curious Minds

Nanogirl's Lab - a Nationwide afterschool STEAM club

This collaborative and hands-on 8-week programme builds confidence in STEAM for Year 3-4 students. With diversity and accessibility at its heart, Nanogirl’s Lab is delivered in communities nationwide.

Organised by

Nanogirl Labs Ltd

Project details

  • Northland
  • Auckland
  • Bay of Plenty
  • Gisborne
  • Hawkes Bay
  • Taranaki
  • Waikato
  • Manawatu/Wanganui
  • Wellington
  • Southland
  • Maths and Statistics
  • Engineering
  • Technology
  • Science

Project duration

January 2019 - December 2019

Funding awarded

$150,000.00 excl. GST (2019)
Unlocking Curious Minds

Down the Drain

The project team will examine mitigating the effects of storm water from 3 major drains on the water quality of Lake Wanaka using restoration science and further targeted monitoring and education.

Organised by

The Touchstone Project

Project details

  • Otago
  • Maths and Statistics
  • Freshwater
  • Ecology
  • Technology
  • Environment

Project duration

July 2018 - June 2019

Funding awarded

$17,363.00 excl. GST (2018)
Participatory Science Platform

Electric Vehicle Battery Health: applying citizen science to check corporate specs

Drivers of 32 Nissan Leafs will be monitoring their electric vehicles using automatic data recording and upload equipment, to test a hypothesis that overheating causes accelerated degradation of battery energy holding capacity and range.

Organised by

Flip the Fleet

Project details

  • Otago
  • Maths and Statistics
  • Technology
  • Environment

Project duration

June 2018 - December 2018

Funding awarded

$20,000.00 excl. GST (2018)
Participatory Science Platform

Science Around Us: from creeks to crayfish

Year 9 & 10 students at Gore High School are exploring the science of wetlands, water monitoring, and wai kōura (freshwater crayfish) through a collaboration with Te Rūnanga o Ngāi Tahu and their kōura farming project.

Organised by

Gore High School

Project details

  • Southland
  • Otago
  • Mātauranga Māori
  • Maths and Statistics
  • Freshwater
  • Conservation
  • Ecology
  • Science
  • Biology
  • Agriculture/ Food

Project duration

February 2018 - December 2018

Funding awarded

$6,300.00 excl. GST (2018)
Unlocking Curious Minds

Kaiwhanake Taupānga Māori game development

This Māori game development project is designed to empower rangatahi in Huntly and Ngaruawahia to design and develop Māori digital learning games, giving them skills in computer science and programming.

Organised by

Pam Fergusson Charitable Trust (OMG Tech)

Project details

  • Waikato
  • Computing and robotics
  • Maths and Statistics
  • Creative arts
  • Technology

Project duration

February 2018 - December 2018

Funding awarded

$94,820.00 excl. GST (2018)
Unlocking Curious Minds